https://www.digitalcombatsimulator.com/en/files/3302270/


DCSW Mig-29s - Over the Hump Campaign (Patch for Game) (v2.5x)
--------------------------------------------------------------

This is the Mig-29s Over the Hump Campaign that comes with the game by default, that has many fixes applied to make missions work as originally intended.


Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
- Copy the Mods directory from the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run DCS Campaign from DCS as usual

 
Fixes Done by MadDog-IC
-----------------------



Changelog 1.1 DCS v2.5 update (17-10-2018) (Common to all missions)
-------------
 - Changed - All dates of missions.
 - Changed - Most aircraft flights heights and speeds.
 -
 - Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 - Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
 -
 - Moved - G EWR-1 out of trees.
 - Moved - G EWR-2 out of trees.
 - Moved - G SA-11-1 out of trees.
 - Moved - G SA-11-2 out of trees.
 - Moved - G SA-8-1 out of trees.
 - Moved - G SA-8-2 out of trees.
 -
 - Moved - RU EWR-1 out of trees.
 -
 - Changed - All voice overs to ogg format, sampled at 44100khz stereo.
 - (BUG)*** - Missions 3,4,5,6,7. (F-4E requires Belsimtek module)

 

Changelog 1.0 (Common to all missions)
-------------
 - Fixed - All Airport Coalitions
 - Fixed - All aircraft landing waypoints snapped to airfields
 - Fixed - Errors in briefings about flight callsigns
 - Fixed - All missing waypoint types from blank field to turn point.
 - 
 - Changed - All win conditions to set Flag=50
 
DCSW v1.5x
 - BUG - Some flights can't take-off, getting held up on runways for no reason in (Missions 7,10)

 
 
------------------------
Mission - Mig-29s - Over the Hump - 01 (Probe).miz
------------------------
 - Triggers
	- Added - Win Loss Messages
	- Changed - Simplified some triggers
	- 
	
 - Waypoints
	- 
	- 
 
 - Units
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
	-
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	- Fixed - Payload for RU Recon aircraft, was lopsided.
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	-
	- Works Fine


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (27-Jul-1993)
	- Time:- 07:00
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - G EWR-1 out of trees.
	- Moved - G EWR-2 out of trees.
	- Moved - G SA-11-1 out of trees.
	- Moved - G SA-11-2 out of trees.
	- Moved - G SA-8-1 out of trees.
	- Moved - G SA-8-2 out of trees.
	-
	- Moved - RU EWR-1 out of trees.

 - Weather
	-
	-
	- Working Fine
------------------------ DONE



------------------------
Mission - Mig-29s - Over the Hump - 02 (SEAD Escort).miz
------------------------
 - Triggers
	- Added - Win and Loss Messages
	- Added VO for COMMAND
	- Changed - Simplified some triggers
	- Removed - Gai Trigger zones and used zones 1-4
	
 - Waypoints
	- Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
	- Added - RU AWACS Orbit command to keep in sky for mission
	-
	
 - Units
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
	- All SEAD aircraft set to SEAD -a -x and Engage in zones set.
	-
	- Added - Two extra aircraft to RU MIG-29S (PLAYER) flight to counter amount of resistance from enemy
	- Changed - Weapons load out for RU-SEAD-1 + 2
	- Fixed - Payload for RU Recon aircraft, was lopsided.
	-
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	- Fixed - All aircraft callsigns
	
 - Scoring
	- Changed - 50 + 15 + 15 + 50 (Start, TU CAP-1 + TU GAI-2 DEAD, TU CAP-2 + TU GAI-1 DEAD, G SA-11 2 DEAD)
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All SEAD Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	-
	- Works Fine


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (28-Jul-1993)
	- Time:- 13:00
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - G EWR-1 out of trees.
	- Moved - G EWR-2 out of trees.
	- Moved - G SA-11-1 out of trees.
	- Moved - G SA-11-2 out of trees.
	- Moved - G SA-8-1 out of trees.
	- Moved - G SA-8-2 out of trees.
	-
	- Moved - RU EWR-1 out of trees.

 - Weather
	-
	-
	- Working Fine
------------------------ DONE



------------------------
Mission - Mig-29s - Over the Hump - 03 (Sweep).miz
------------------------
 - Triggers
	- Added VO for COMMAND
	- Changed - Simplified some triggers
	- 
	
 - Waypoints
	- Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
	- Added - RU AWACS Orbit command to keep in sky for mission
	-
	- 
 
 - Units
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.	
	- 
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	- Fixed - Payload for RU Recon aircraft, was lopsided.

 - Scoring
	- Changed - 50 + 15 + 15 + 15 + 50 (Start, TU CAP-1 DEAD, TU GAI-1 DEAD, TU GAI-2 DEAD, TU CAP-1 + GAI-1 + 2 DEAD)
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- 
	- Works Fine


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (29-Jul-1993)
	- Time:- 16:30
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - G EWR-1 out of trees.
	- Moved - G EWR-2 out of trees.
	- Moved - G SA-11-1 out of trees.
	- Moved - G SA-11-2 out of trees.
	- Moved - G SA-8-1 out of trees.
	- Moved - G SA-8-2 out of trees.
	-
	- Moved - RU EWR-1 out of trees.
	-
	- Changed - RU Mig-29S (Player) flight loadout to include 3 fuel cannisters.

 - Weather
	-
	-
	- Working Fine
------------------------ DONE (BUG)(F-4E requires Belsimtek module)



------------------------
Mission - Mig-29s - Over the Hump - 04 (Scramble).miz
------------------------
 - Triggers
	- Added - Win Loss messages
	- Added - VO for Command
	- 
	
 - Waypoints
	- Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
	- Added - RU AWACS Orbit command to keep in sky for mission
	- Changed - RU MIG-29S (Alert) flight from nalchik to Mineralyne Vody and to only retaliate from there if US strays into area.
	- Changed - Whole US STRIKE package timings to balance fight as it was useless.
 
 - Units
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
	- All SEAD aircraft set to SEAD -a -x and Engage in zones set.	
	- All STRIKE aircraft set to GROUND ATTACK -a -x and Engage in zones set.
	-
	- Changed US SEAD from 2 ship to 4 ship to enhance chances of succeeding
	-
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	- Fixed - Payload for RU Recon aircraft, was lopsided.

 - Scoring
	- Changed - 50 + 15 + 15 + 50 (Start, TU SWEEP DEAD, TU SEAD DEAD, TU STRIKE DEAD)
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All SEAD Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = DESIGNATED ONLY
	- Changed - All STRIKE Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = DESIGNATED ONLY
	-
	- Works Fine


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (30-Jul-1993)
	- Time:- 18:15
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - G EWR-1 out of trees.
	- Moved - G EWR-2 out of trees.
	- Moved - G SA-11-1 out of trees.
	- Moved - G SA-11-2 out of trees.
	- Moved - G SA-8-1 out of trees.
	- Moved - G SA-8-2 out of trees.
	-
	- Moved - RU EWR-1 out of trees.

 - Weather
	-
	-
	- Working Fine
------------------------ DONE (BUG)(F-4E requires Belsimtek module)



------------------------
Mission - Mig-29s - Over the Hump - 05 (Strike Escort - HQ).miz
------------------------
 - Triggers
	- Added - Win Loss messages
	- Added - VO for Command
	- Changed - Simplified some triggers
	- 
	
 - Waypoints
	- Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
	- Added - RU AWACS Orbit command to keep in sky for mission
	- Changed - All RU STRIKE flights mission timings and to take off from ramp
	- 
 
 - Units
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
	- All SEAD aircraft set to SEAD -a -x and Engage in zones set.	
	- All STRIKE aircraft set to GROUND ATTACK -a -x and Engage in zones set.
	-
	- Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights
	- Changed - RU SU-24M (PGM) strike attack map object to bomb command instead as the G CC HQ wasn't being targeted or destroyed
	- 
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	- Fixed - Payload for RU Recon aircraft, was lopsided.


 - Scoring
	- Changed - 50 + 15 + 15 + 15 + 50 (Start, TU GAI-1 DEAD, TU GAI-2 DEAD, TU GAI-3 DEAD, G CC HQ DEAD)
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All SEAD Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All STRIKE Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	-
	- Works Fine


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (31-Jul-1993)
	- Time:- 13:45
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - G EWR-1 out of trees.
	- Moved - G EWR-2 out of trees.
	- Moved - G SA-11-1 out of trees.
	- Moved - G SA-11-2 out of trees.
	- Moved - G SA-8-1 out of trees.
	- Moved - G SA-8-2 out of trees.
	-
	- Moved - RU EWR-1 out of trees.
	-
	- Changed - RU Mig-29S (Player) flight loadout to include 3 fuel cannisters.
	

 - Weather
	-
	-
	- Working Fine
------------------------ DONE (BUG)(F-4E requires Belsimtek module)



------------------------
Mission - Mig-29s - Over the Hump - 06 (Recon Escort).miz
------------------------
 - Triggers
	- Added - Win Loss messages
	- Added - VO for Command
	- Changed - Simplified some triggers
	- 
	
 - Waypoints
	- Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
	- Added - RU AWACS Orbit command to keep in sky for mission
	- 
	- 
 
 - Units
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
	- 
	- Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
	-
	- Changed - RU SU-34 (RECON) Speeds to out run TU defenders
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	- Fixed - Payload for RU Recon aircraft, was lopsided.

 - Scoring
	- Changed - 50 + 15 + 15 + 15 + 50 (Start, TU GAI-1 DEAD, TU GAI-2 DEAD, TU GAI-3 DEAD + RU RECON Fenced out)
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All RECON aircraft - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = Hold Fire
	- 
	- Works Fine


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (01-Aug-1993)
	- Time:- 19:15
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - G EWR-1 out of trees.
	- Moved - G EWR-2 out of trees.
	- Moved - G SA-11-1 out of trees.
	- Moved - G SA-11-2 out of trees.
	- Moved - G SA-8-1 out of trees.
	- Moved - G SA-8-2 out of trees.
	-
	- Moved - RU EWR-1 out of trees.
	-
	- Changed - RU Mig-29S (Player) flight loadout to include 3 fuel cannisters.

 - Weather
	-
	-
	- Working Fine
------------------------ DONE (BUG)(F-4E requires Belsimtek module) (Lot of works this one)



------------------------
Mission - Mig-29s - Over the Hump - 07 (Strike Escort - Airfields).miz
------------------------
 - Triggers
	- Added - Win Loss messages
	- Added - VO for RU SEAD-1+2, RU STRIKE-1+2, Command
	- Changed - Simplified some triggers
	- Added - RU BOMBING Objectives and zones
	
 - Waypoints
	- Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
	- Added - RU AWACS Orbit command to keep in sky for mission
	- Changed - All RU STRIKE flights mission timings and to take off from ramp
	- 
 
 - Units
	- All CAP aircraft set to CAP -a -x and Engage in zones set.Z
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
	- All SEAD aircraft set to SEAD -a -x and Engage in zones set.	
	- All STRIKE aircraft set to GROUND ATTACK -a -x and Engage in zones set.
	- 
	- Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
	- Changed - RU MIG-29S (Escort) from 2 ship to a 4 ship group for better balance against enemy flights.
	- 
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.


 - Scoring
	- Changed - 50 + 15 + 15 + 10 + 50 (Start, TU GAI-1+3 DEAD, TU GAI-2+4 DEAD, TU GAI-5 DEAD , RU STRIKE-1 + 2 Completed bombing + RU STRIKE-2 Fenced out)
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All SEAD Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All STRIKE Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All RECON aircraft - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = Hold Fire
	- 
	- (BUG) - RU RECON1 + 2 Stuck at MINERALNYE VODY runway - (BUG)
	- (BUG) - Changed Time of day from 05:45 to 06:15 as to dark from original - (BUG)
	-
	- Works Fine (BUG)


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (02-Aug-1993)
	- Time:- 06:15
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - G EWR-1 out of trees.
	- Moved - G EWR-2 out of trees.
	- Moved - G SA-11-1 out of trees.
	- Moved - G SA-11-2 out of trees.
	- Moved - G SA-8-1 out of trees.
	- Moved - G SA-8-2 out of trees.
	-
	- Moved - RU EWR-1 out of trees.
	-
	- Moved - TU HAWK-1 out of trees. (38T KM 56036 79943) (42 14 0 - 42 02 36)
	- Moved - TU HAWK-2 out of trees.  (38T KM 88065 69659) (42 9 1 - 42 26 5)
	-
	- Changed - RU Mig-29S (Player) flight loadout to include 3 fuel cannisters.

 - Weather
	-
	-
	- Working Fine
------------------------ DONE (BUG)(F-4E requires Belsimtek module) (Lot of works this one)



------------------------
Mission - Mig-29s - Over the Hump - 08 (Strike).miz
------------------------
 - Triggers
	- 
	- 
	- Changed - Simplified some triggers
	- 
	
 - Waypoints
	- Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
	- Fixed - RU SU-27 (CAP) Speed to low 500kmh, bumped up to 1000km to stop running into mountains
	- Added - RU AWACS Orbit command to keep in sky for mission
	- Fixed - All missing waypoint types from blank field to turn point.
	- 
 
 - Units
	- All CAS aircraft set to CAS -a -x and Engage in zones set.
	- All CAP aircraft set to CAP -a -x and Engage in zones set.	
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
	- 
	- Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
	- Fixed - TU AH-1W - Deleted and remade due to not taking off and following waypoints
	- Fixed - TU GAI-2 - Redid waypoint heights as wasn't following waypoints, just went straight after takeoff.
	- 
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	- Fixed - Payload for RU Recon aircraft, was lopsided.

 - Scoring
	- Changed - 50 + 15 + 15 + 50 (Start, TU GAI-1 DEAD, TU GAI-2 DEAD, TU AH-1W, G EWR DEAD + G CC HQ DEAD)
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All RECON aircraft - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = Hold Fire
	- 
	- Works Fine


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (03-Aug-1993)
	- Time:- 11:10
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - G EWR-1 out of trees.
	- Moved - G EWR-2 out of trees.
	- Moved - G SA-11-1 out of trees.
	- Moved - G SA-11-2 out of trees.
	- Moved - G SA-8-1 out of trees.
	- Moved - G SA-8-2 out of trees.
	-
	- Moved - G TANKS-1 out of trees.
	- Moved - G TANKS-2 out of trees.
	-
	- Moved - RU EWR-1 out of trees.

 - Weather
	-
	-
	- Working Fine
------------------------ DONE



------------------------
Mission - Mig-29s - Over the Hump - 09 (Sweep).miz
------------------------
 - Triggers
	- 
	- Fixed - Timing of TU GAI-1, 2, 3 Take-off patterns as GAI-2 and GAI-3 were launching prematurely.
	- Changed - Simplified some triggers
	- 
	
 - Waypoints
	- Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
	- Fixed - RU SU-27 (CAP) Speed to low 500kmh, bumped up to 1000km to stop running into mountains
	- Added - RU AWACS Orbit command to keep in sky for mission
	- Added - RU CAP Orbit command to keep in sky for mission	
	- Fixed - All missing waypoint types from blank field to turn point.
 
 - Units
	- All CAP aircraft set to CAP -a -x and Engage in zones set.	
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
	- 
	- Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
	- Added - RU MIG-29S (Escort) 2 ship flight to escort RU RECON flight. 
	- 
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.

 - Scoring
	- Changed - 50 + 15 + 15 + 50 (Start, TU GAI-1 DEAD, TU GAI-2 DEAD, TU GAI-3 DEAD, TU GAI-1 - 3 DEAD)
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - All RECON aircraft - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- 
	- Works Fine


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (04-Aug-1993)
	- Time:- 15:40
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - RU EWR-1 out of trees.

 - Weather
	-
	-
	- Working Fine
------------------------ DONE (Could use a little more work, HARD TO WIN MISSION)



------------------------
Mission - Mig-29s - Over the Hump - 10 (Airborne Assault - Escort).miz
------------------------
 - Triggers
	- Added - Win Loss messages
	- Added - VO for RU CAS-1+2, RU TRANS-1,2,3,4, Command
	- Changed - Simplified some triggers
	- 
	
 - Waypoints
	- Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
	- Fixed - RU SU-27 (CAP) Speed to low 500kmh, bumped up to 1000km to stop running into mountains
	- Added - RU AWACS Orbit command to keep in sky for mission
	- Added - RU CAP Orbit command to keep in sky for mission
	-
	- Fixed - All missing waypoint types from blank field to turn point.
 
 - Units
	- All CAS aircraft set to CAS -a -x and Engage in zones set.
	- All CAP aircraft set to CAP -a -x and Engage in zones set.	
	- All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
	- 
	- Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
	- Changed - All callsign numbering.
	- Changed - RU MIG-29S (Player), RU CAS-1+2 loadouts, needed extra fuel tanks to linger in target area
	-
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.

 - Scoring
	- Changed - 50 + 10 + 10 + 10 + 50 (Start, TU CAP DEAD, TU GAI-1 DEAD, TU GAI-2 DEAD, Senaki and Kutaisi Airfields CAPTURED)
	
 - DCSW v1.5x Compatibility
	- 
	- Changed - ALL CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- (BUG) RU CAS1 + 2 Get stuck on runway at Nalchik airfield. (BUG)
	- Works Fine (BUG)


 - DCS v2.5x compatability
 - Briefing
	- DATE:- 01-Jun-2011 to (05-Aug-1993)
	- Time:- 08:15
	-
	- Checked - Localizations EN, CN, KO.

 - Triggers
	-
	-
	-

 - Waypoints
	- Changed - Most aircraft flights heights and speeds.
	-
	- Snapped - All Aircraft to parking bays, take off and landing waypoints to runway.
 
 - Units
	- Changed - Position of all aircraft and vehicles at RU AFB (Nalchik).
	-
	- Moved - G EWR-1 out of trees.
	- Moved - G EWR-2 out of trees.
	- Moved - G SA-11-1 out of trees.
	- Moved - G SA-11-2 out of trees.
	- Moved - G SA-8-1 out of trees.
	- Moved - G SA-8-2 out of trees.
	-
	- Moved - RU EWR-1 out of trees.

 - Weather
	-
	-
	- Working Fine
------------------------ DONE (BUG)(Totally re-written Mission - particularly RU attack coordination stuff - lot of work)
